Even if you don't defeat her in time (or you die trying), you'll still finish the Cataclysm-just without her massive double bonus. So the overall idea is to quickly clear objectives and kill enemies, earning bonus multipliers to get the highest score you can while still leaving enough time to defeat Vara. Once she's defeated, your score will be doubled and the Cataclysm will end. The ultimate objective is to defeat a boss called Vara, which Irving did not go into much detail about. One of the more obvious ones, for example, is killing enemies while suffering from the harmful effects of the storm, which doubles the points you get. To maximize your score, Irving says there are plenty of secrets and puzzles that players can complete that add bonus multipliers.
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Solving the objectives of each arena will increase your score and your time limit. These arenas will also have safe spots that can be triggered, giving you a temporary reprieve from the Cataclysm's harmful effects. That doesn't inspire much hope, since Anthem's attempts at puzzles has so far been more frustrating than fun. These arenas look pretty similar to the repetitive free-play events that players are familiar with, but Irving did say that the objectives will involve some puzzle solving. Scattered across the map are various arenas with specific objectives that, when completed, reward your team with points. You won't have much time to take in the sights though, because your time in The Cataclysm is dictated by a timer and extreme weather effects that constantly chip away at your suits' "Stability Meter." If that meter runs out, the storm will quickly deplete your health and kill you.
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Unlike a Stronghold or a traditional dungeon, however, the Cataclysm is a nonlinear area that players are free to explore at their leisure.
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Those points are then turned into a currency you can spend on new gear that will be rolled out on a weekly basis once the Cataclysm update is actually live. The goal behind Cataclysm is to team up in a squad of four to complete various objectives, earn points, and defeat a final boss before a time limit expires. This new area is an open-world zone ravaged by a supernatural storm.
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Unlike a Stronghold or a traditional dungeon, however, the Cataclysm is a nonlinear area that players are free to explore.